![]() However, the old-style groups are still there in the roots of Home Assistant. This is no longer the case, as we now have fantastic UI editors and Dashboarding. They are still supported, but we recommend using the groups as described above.īack in the day, Home Assistant used groups to visually groups entities in the Home Assistant UI it was the only way to tell which entities would show up in a single card on your Dashboard. ![]() ![]() We don’t recommend using these old-style groups anymore. This group is a special case of groups only available via YAML configuration. Parameters specified by the action will override the values configured here. This can be anything that is valid to use in a payload, such as data, message, target or title. Here are example of how to configure groups when using the configuration.yaml file.Įxample YAML configuration of a binary sensor group:Ī dictionary containing parameters to add to all notify payloads. To add or remove entities from an existing group, click on Group options, all the existing entities are listed in the members section where you add and remove entities.Īlternatively, this integration can be configured and set up manually via YAML To edit a group, Settings -> Devices & Services -> Helpers. If ignore_non_numeric is false then group state will be unavailable if one member is unavailable or does not have a numeric state.Members can be any sensor, number or input_number holding numeric states.The group state is combined / calculated based on type selected to determine the minimum, maximum, latest (last), mean, median, range, product or sum of the collected states.Otherwise, the group state is on if at least one group member is not off, unavailable or unknown.Otherwise, the group state is playing if all group members are playing.Otherwise, the group state is paused if all group members are paused.Otherwise, the group state is idle if all group members are idle.Otherwise, the group state is buffering if all group members are buffering.Otherwise, the group state is unlocked if at least one group member is unlocked.Otherwise, the group state is unlocking if at least one group member is unlocking.Otherwise, the group state is locking if at least one group member is locking.Otherwise, the group state is jammed if at least one group member is jammed. ![]() A complete overview of how lock groups behave: In short, when any group member entity is unlocked, the group will also be unlocked. Otherwise, The group state is on if at least one group member is on.A complete overview of how fan groups behave: In short, when any group member entity is on, the group will also be on. Otherwise, the group state is the last event received from any group member.Otherwise, the group state is open if at least one group member is open.Otherwise, the group state is closing if at least one group member is closing.Otherwise, the group state is opening if at least one group member is opening.A complete overview of how cover groups behave: In short, when any group member entity is open, the group will also be open. Otherwise, the group state is off if at least one group member is off.Otherwise, the group state is unknown if at least one group member is unknown or unavailable.A complete overview of how groups behave when the “All entities” option is enabled: When enabled, the group behavior is inverted, and all members of the group have to be on for the group to turn on as well. Otherwise, the group state is on if at least one group member is on.īinary sensor, light, and switch groups allow you set the “All entities” option.Otherwise, the group state is unknown if all group members are unknown or unavailable.The group state is unavailable if all group members are unavailable.A complete overview of how groups behave: Group behavior Binary sensor, light, and switch groups If the above My button doesn’t work, you can also perform the following stepsĪt the top of the screen, select the tab: Helpers.įollow the instructions on screen to complete the setup.
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